These are hardened men who fight with spears- a boon against the horsemen of Macedon with whom we shall soon battle over the carcass of Greek cities. Our amphitheaters and arenas can churn out Velite Gladiators. Later, when Gaius Marius reforms the armies, we will produce legionary cohorts, praetorians, and urban cohorts like the other Romans.īrutian forces consist of the same units as do the rest of the Romans. We will recruit hastati and principes, with support from velites and equites. Like all Roman factions, our army will be based initially upon the Camillan legion. It is connected to Brundisium, a port on the Adriatic that is curiously unnamed on most campaign maps, and has roads throughout the province. It has a governor’s house, equestrian stables, a muster field for the Town Watch, and a palisade. Tarentum is an old city, founded by the Greeks, used by Pyrrhus of Epirus, and served always as a toehold (maybe ‘heelhold’ would be more fitting) in Italia. From here, the Junii Brutii can easily strike into the wealthy poleis of Greece. Tarentum, in the heel of our peninsula, is a large and bustling port town of immense strategic value. Our muster field cannot churn out more than Town Militia, but it will soon grow and churn out men worthy of battle. There are roads throughout the province, however. A large town it may be, but it has little more than a wooden palisade surrounding a governor’s house and a muster field. But that is our future let us talk now of the present.Ĭroton lies near Sicilia, in the province of Bruttium. Greece is but a short sea voyage away, with its riches and art. This might seem like little compared to the lands of the other Roman Houses, but we do not intent to remain in those small lands. We rule the foot of the Italian peninsula, from heel to toe. We are the mightiest of the Romans, the only true Republicans, and the only faction one should ever consider leading. Green is the color of envy, as one might expect, and that is true- the others are envious of our strength and principles. ![]() We wear green cloaks, as opposed to the scarlet of the Julii or the sea-blue of the Scipii. Verily, it was our ancestor Marcus Junius Brutus who fooled King Tarquinus Superbus and cast that ignoble scion of the ruling family out of our precious polis to found the Republic. Our lineage is long and distinguished, rooted in the very essence of our esteemed Republic. In this virtual world, we are known as the Brutii. ![]() Lastly, the Britannic Celts are comprised of the Caledoni, posses the "Heroic Culture" and "Sacred Springs" traits, granting them a 20% charge bonus for all units and +6 sanitation to all provinces respectively.Įach of these factions also posses their own unique traits, such as the Saxoni who benefit from the "Voyagers" trait giving them an additional 20% movement range for any fleets they own.Ave, traveler, and welcome to the House of Brutus. They posses the "Nomadic Archers" trait which grants them 25% more ammunition for all units and the "Warlike People" trait, giving them +3 army recruitment slots in their home province. Only containing one faction, the Alani, are the Nomadic Tribes. The Eastern Empires are comprised of the Sassanids and Armenia, who both benefit from the "Centralised Authority" trait which provides a -5 to banditry in all provinces and the "Silk Road" trait which gives a 20% buff to all commerce buildings in all regions. The Germanic Kingdoms, consisting of the Saxoni, the Gothi and the Marcomanni, all receive the "Terrors of the Night" trait, allowing them to initiate battles at night along with the "Looters and Raiders" trait, giving them an additional 150% income from raiding and sacking. Learn how to play the non-Roman factions in the Empire Divided DLC for Total War: ROME II with this handy guide.
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